Tags :: Video Gamey

Pokémon Detective Pikachu [video] POST

Pokémon Detective Pikachu [video] (2019)

When they announced The Lego Movie, this is basically the movie I thought we were going to get.

Ralph Breaks the Internet [video] POST

Ralph Breaks the Internet [video] (2018)

Ralph doesn’t just break the Internet — he breaks the mold for Disney/Pixar sequels.

Rampage [video] POST

Rampage [video] (2018)

Dwayne Johnson and giant animals. How much more do you need? Well, since you asked … maybe a little?

Ready Player One REVIEW

Ready Player One (2018)

The sell for Steven Spielberg’s Ready Player One is a little like the sell for Jurassic Park, except instead of dinosaur shock and awe, it’s pop-culture nostalgia shock and awe.

Tomb Raider REVIEW

Tomb Raider (2018)

Jolie’s Lara was perhaps having too much fun for much sense of urgency, but Vikander’s Lara isn’t really having fun at all, which makes it hard for the audience to have much fun either.

Pixels REVIEW

Pixels (2015)

The idea of saving the world from alien invaders with classic video-game skills is not without a certain dumb appeal.

Tron: Legacy REVIEW

Tron: Legacy (2010)

In the years since Tron, of course, video games have come closer and closer to approximating reality, and computer-graphics in movies have gone further still — and, in a way, this is the problem with Tron: Legacy.

REVIEW

Scott Pilgrim vs. the World (2010)

Among the least inspiring phrases in the English language, I wrote in my review of Prince of Persia: The Sands of Time, is “based on a video game.” Scott Pilgrim vs. the World is not based on a video game, but video games are part of its artistic DNA, along with comic books, anime, kung fu movies and music videos. Big difference.

REVIEW

Prince of Persia: The Sands of Time (2010)

Are there five less inspiring words in the English language than “based on a video game”?

REVIEW

Spy Kids 3-D: Game Over (2003)

If Spy Kids 3-D: Game Over were consistent, that protest would become Juni’s mantra, repeated every thirty seconds or so from that point on until the end of the film. Then again, if Spy Kids 3-D were consistent — about anything at all — it might actually start making some kind of sense.